using System;
using System.Collections.Generic;
using UnityEngine;

namespace Yoozoo.Gameplay.Liberty
{
    /// <summary>
    /// 瞄准点动画控制
    /// </summary>
    public class LockPointEffectAnimation : MonoBehaviour
    {
        // 动画播完事件
        void OnAnimationComplete()
        {
            gameObject.SetActive(false);
        }
        
    }
}